Second Life Wikia


2,574pages on
this wiki
Add New Page
Talk2 Share

Flexible is a property that can be set on a prim through the edit window or via script. Setting a prim to flexible will cause it to "flex" either with movement or by being blown by the wind. This setting allows residents to create things like Jell-O, capes, tails, etc. Prim flexibility was introduced in SL 1.9.1/1.10 and is a client-side effect.

The flexible effect can be turned off via Debug > Rendering > Features > Flexible Objects (Ctrl-Alt-9). "Flexible Mesh Detail" is also changable through Preferences > Graphics Detail.


  • Only box, cylinder, and prism prim types can be set flexible.
  • Flexible prims can not be physical and automatically turn phantom. However, this can be bypassed by linking flex prims to a solid and/or physical root prim.
  • The prim property shear is ignored when a prim is flexible.
  • "Balls at the end of strings" (end-to-end links) and things like that won't flex seamlessly yet due to not having hierarchical linking.


Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Also on Fandom

Random Wiki